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Post by Jeff on Dec 31, 2012 22:01:08 GMT
Just in case someone writes a pony class in torque3D...
Jeff H says (4:59 PM) // get the bear %bear = new Bear(); MissionCleanup.add(%bear);
// eat ALL the ponies for (%i = 0; %i < MissionGroup.getCount(); %i ++) { %obj = MissionGroup.getObject(%i); if (%obj.getClassName() $= "Pony") { %bear.eat(%obj); // bear eats ponies } } echo("Ponies are eaten."); Andrew says (5:00 PM) =D
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Post by Buzz Carols on Dec 31, 2012 22:07:03 GMT
Better not use this in my Rainbow Dash level. - Buzzmusic
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Post by Andrew on Dec 31, 2012 22:08:33 GMT
*prepares for the inevitable onslaught of pony pics/gifs*
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Post by Jeff on Dec 31, 2012 22:11:32 GMT
^^ LOL GET THE BEARS QUICK
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Post by Beack on Dec 31, 2012 22:30:35 GMT
^^ LOL GET THE BEARS QUICK
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Post by Trace on Jan 1, 2013 2:02:25 GMT
*prepares for the inevitable onslaught of pony pics/gifs* I DID NEITHER. UMAD ANDREW?
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Post by Jeff on Jan 1, 2013 3:22:52 GMT
^^oo thats gonna be hard to beat. I'll wait for Andrew on this one.
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