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Post by Hi Guy on Jan 2, 2010 23:07:22 GMT
Oooh, here's a good glitch to fix: If a level has multiple InBoundsTriggers, and only one of them contains the start, when you go OOB in the second one (that does not contain the start), you will go OOB again when respawning.
Sorry if it's hard to understand.
EDIT: Post 200! Now to get back on topic...
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Post by Stal on Jan 2, 2010 23:08:41 GMT
Shouldn't that go in "Community found bugs"?
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Post by Hi Guy on Jan 3, 2010 0:14:45 GMT
I guess, but the fact that it's in mbg too means it's not just MBP-related. I guess I'll put it in there.
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Post by Oaky on May 3, 2010 12:16:25 GMT
Remember, PQ is still technically MBP. If you read the title of this topic I'm sure you'll know what I'm getting at... Suggest away!
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Post by Mkbul on May 3, 2010 12:24:47 GMT
Glad that my topic is back up. By the way, i'd like to see diamods worth more in PQ FOr example a PQ diamond worth 2 original diamonds!
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Post by Aaron Y on May 3, 2010 14:15:27 GMT
What would be the point of that?
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Post by Mkbul on May 3, 2010 15:52:43 GMT
What point would anything else have? I thought that the point of making an expanson pack or game was to entertain people! And this would IMHO be entertaining! ~Mkbul
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Post by Aaron Y on May 3, 2010 15:56:27 GMT
How would counting by 2's instead of 1's be more entertaining ?
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Post by Mkbul on May 3, 2010 19:09:13 GMT
Ah, now i uderstund that you didnt undrestund what i said. I said that PQ may feature a special type of diamonds that when took will add +2, not +1! I didnt say all the gems to add +2, then it would be pointless as you said
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Post by Aaron Y on May 3, 2010 19:53:18 GMT
Oh that's a good idea.
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Post by nobody on May 3, 2010 21:45:43 GMT
Ah, now i uderstund that you didnt undrestund what i said. 3rd time lucky..
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Post by Pablo on May 3, 2010 23:12:55 GMT
Good idea, Mkbul; we might look into that.
Any other suggestions?
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Post by MadMarioSkills on May 4, 2010 0:48:22 GMT
Make everything explode!
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Post by marblefire on May 4, 2010 4:51:35 GMT
So it would be a diamond that would count for two instead of one? I'm not sure I see the point of that.
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Post by Oaky on May 4, 2010 8:04:36 GMT
MF: Some diamonds would be normal (1), others would be worth 2. So in a quota level, it'd be much more strategic.
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Post by Pablo on May 10, 2010 19:25:12 GMT
That's a very good idea; a button that takes you back to the last checkpoint. That shouldn't be hard to do.
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Post by Don.Gato on May 10, 2010 20:11:36 GMT
Bad idea, it would screw stuff up... How fast you could go in a path w/ checkpoint abuse would be largely determined by how fast you could press the checkpoint button...It is no hard to fall of if you want to go to the last CP.
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Post by Oaky on May 10, 2010 21:02:05 GMT
But when you pause to press the CP button, time would pause too It's a great concept, I dunno if it would be able to be abused with TM bonuses or not.
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Post by Pablo on May 10, 2010 21:42:35 GMT
A refutation to FrySauce's objection: there can be a field in the missionInfo that lets the builder determine whether this button will be allowed or not (default is yes).
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Post by Aaron Y on May 10, 2010 21:58:34 GMT
If you want to go back to the CP why not just go OOB? Imo it's wasted time for the coders.
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Ness
Intermediate Marbler
[ss:Default Skin]
It's official. I have no life.
Posts: 104
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Post by Ness on May 10, 2010 22:09:02 GMT
I have one request for now: Remove the OOB messages. Why? Because I don't see a point for them. Seriously, do you really expect a user to deal with dumb messages with no meaning?
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Post by Pablo on May 10, 2010 22:25:34 GMT
If you want to go back to the CP why not just go OOB? Imo it's wasted time for the coders. Because sometimes you get stuck and can't go OOB.
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Post by IsraeliRD on May 11, 2010 0:15:01 GMT
Also, how many levels do need checkpoint abuse? I can think of 1 only, and thats Rolling to Eternity. Besides, we can make it specific so that level doesn't have it allowed or something.
Also, OOB messages most likely won't be removed-- they're fun stuff laughing at the user.
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Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
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Post by Marblemaster1 (Frosty) on May 11, 2010 1:48:08 GMT
I have one request for now: Remove the OOB messages. Why? Because I don't see a point for them. Seriously, do you really expect a user to deal with dumb messages with no meaning? But they're FUN! My suggestion: In the LE, have a button that makes everything go in slow motion. In case the person doesn't have cheat engine but wants to make sure something works smoothly but is too fast to be seen in normal speed. EDIT: Another suggestion: In the "Quota" mode, after you get the required # of gems, any more that you get could act as TMs. (Low TimeBonus probably, unless the gems are really far apart. )
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Post by Aaron Y on May 11, 2010 4:05:33 GMT
EDIT: Another suggestion: In the "Quota" mode, after you get the required # of gems, any more that you get could act as TMs. (Low TimeBonus probably, unless the gems are really far apart. ) That's a good idea the maker of the level could set the amount of time for the gem if any time at all.
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Post by minimario6499 on May 15, 2010 18:04:10 GMT
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Post by minimario6499 on May 15, 2010 18:09:22 GMT
I have one request for now: Remove the OOB messages. Why? Because I don't see a point for them. Seriously, do you really expect a user to deal with dumb messages with no meaning? Some of the offensive ones, like 200 OOB ( ), or 1,250 OOB ( ), should definetly be removed, but the funny ones like 800 ( ) OOB shouldn't.
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Post by Pablo on May 15, 2010 21:22:42 GMT
Invincibility PowerUp - maybe. We understand what you want. The OOB messages are hilarious, we should make all of them more offensive.
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Post by IsraeliRD on May 15, 2010 23:19:52 GMT
OOB messages are random. Total of 50 I think are present for the 200 OOB messages (a new random one gets displayed every 200 OOBs). 1250 OOBs (1250, 2500, 3750 etc) are not random.
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Hanyuu
Intermediate Marbler
[ss:Starry Night (By PANDA)]
5%
Auauauauau, Takano DX
Posts: 81
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Post by Hanyuu on May 16, 2010 18:59:38 GMT
Can MBP have multi marble collison?
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