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Post by IsraeliRD on Dec 11, 2007 9:28:36 GMT
I made such a beauty post until stupid firefox refreshed due to an accidental button press. So I'll keep it short: Checkpoint is now complete and can undergo beta testing though I doubt it'll be need to be fixed but we'll see. Basically you have two methods of Checkpoint System: - The old one with the pad alone - A new one with a Trigger (any size!) to save it and the pad to spawn the marble. Gravity and all are saved by the trigger. Error Handler which was made up and done today by Spy causes a pop-up window in the middle of the screen to appear (while playing!) which contains info on a certain bug regarding checkpoint/teleporter (and maybe other stuff, unknown yet). Examples include: "There's no destination specified! Please check the .mis file." "Can't find the respawn point!\nMake sure you made a DTS for respawning over.\nPlease refer to the readme." One of them has mature language and will be modified (along with all the ECHOs) later on. Finally the teleporter, now consisting of a new system allowing it to have unlimited teleports. As well, we changed a bit how it works and functions. Finally, you can have as many teleporters as you want pointing to the same destination teleport trigger. At the end of this post there's an example of the new code as viewed in the MIS code (was done via LE though). Finally, big thanks to Spy47 for doing all this! We are now working on the next set of codes and we'll assure you, the staff, the most of enjoyment before the community gets them.
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Post by technostick on Dec 11, 2007 10:51:18 GMT
[contains mature language] Keep it in!
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Post by Perishingflames on Dec 11, 2007 13:11:08 GMT
Yay! Thanks a ton Spy
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Post by Pablo on Dec 11, 2007 15:23:22 GMT
Awesome! Thanks so much Spy, now my level can be completed!
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Post by Lonestar on Dec 11, 2007 19:29:27 GMT
I say we keep the echos in, they make it easier on people who are modding the game. We still expect people to add mods to MBP like they did to MBG, don't we?
Great work Spy, the error window was a great idea.
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Post by Andrew on Dec 11, 2007 19:49:28 GMT
Great job, Spy. Your hard work and effort is appreciated.
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Post by Pablo on Dec 11, 2007 20:10:15 GMT
So how do we get the new teleporter? It would be helpful for me to get it asap to add to my level.
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Post by IsraeliRD on Dec 11, 2007 21:41:32 GMT
Find me on MSN Pablo to be my test subject
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Post by IsraeliRD on Dec 11, 2007 21:43:32 GMT
I say we keep the echos in, they make it easier on people who are modding the game. We still expect people to add mods to MBP like they did to MBG, don't we? Yes, we expect them to, but no, we won't keep them in, I don't want to end up with MBs of Console.log files, you never saw the spam in there...
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Post by Pablo on Dec 11, 2007 23:02:49 GMT
Thanks so much for creating this teleport system, Spy! It is awesome, and very easy to learn.
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Post by Spy47 on Dec 11, 2007 23:26:23 GMT
I'm very glad you liked it guys I'm planning to do a Readme file for everyone so they can understand how everything works. I tried to keep it simple but still any questions pls ask me... ...and I'm sure you won't want to know what the "Mature Language" error said
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Post by Oaky on Dec 12, 2007 2:33:44 GMT
I'm sure we do!
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Post by Pablo on Dec 12, 2007 12:22:38 GMT
I do too.
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Post by technostick on Dec 12, 2007 18:24:56 GMT
Sure.
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Post by Andrew on Dec 12, 2007 19:45:59 GMT
Tell us!
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Post by Lonestar on Dec 12, 2007 21:31:48 GMT
I make 5 votes for. I think that's the number that means it happens.
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Post by IsraeliRD on Dec 12, 2007 21:43:04 GMT
Prepare for quite a few laughs
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Post by Andrew on Dec 12, 2007 21:44:57 GMT
LMFAO!
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Post by Spy47 on Dec 12, 2007 21:46:17 GMT
Prepare for quite a few laughs LOL It even has a typo!! "LOND" -> LONG THE ERROR HANDLER RULES THE WORLD NOW, EVERYTIME YOU MAKE A MISTAKE MAKING A LEVEL YOU WILL GET AN ERROR HANDLER MESSAGE INSULTING YOU AND FORMATTING YOUR COMPUTER
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