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Post by IsraeliRD on Feb 6, 2007 11:32:30 GMT
New level - Learn the Friction! *IP*
Includes: Sand, Grass, Water, Tarmac, Ice, Rug, Carpet, Bouncy Floor Includes: At least 1 gem per friction floor
Does not include the Backwards Force because it has its own level.
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Post by technostick on Feb 6, 2007 12:13:58 GMT
The word bended does not exist in modern parlance. It's only current usage is in the dated form "on bended knee", applying only to body parts.
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Post by IsraeliRD on Feb 6, 2007 12:31:22 GMT
OMG we're kids give it up
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Post by technostick on Feb 6, 2007 17:53:25 GMT
If you don't want MBP to be professional, fire me officially as the presentation checker.
---
Shouldn't Quaked Road be Quaking Road? Quaked is a passive participle, meaning that something quaked the road, while Quaking is an active participle, meaning the road is quaking. It seems to make sense to me.
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Post by Ian on Feb 6, 2007 21:07:20 GMT
...
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Post by Andrew on Feb 6, 2007 21:16:27 GMT
UPDATE:I am now working on both "Diagonal Training" and "Trapdoor Mania". Again, after I finish those and "Perilous Road", they will be uploaded. Also, I have two new levels currently in mind: "Catwalks" and "Obstacle Tower". These will be advanced/expeert levels. Matan's new level added as well.
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Post by phil on Feb 8, 2007 7:06:42 GMT
Yeah, techno I'll change the level name
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Post by Andrew on Feb 9, 2007 0:08:02 GMT
Updates- - Robot Marble's levels added. - Added Lonestar's level "Hazardous House" and a level in progress called "Bowling Alley". - My level "Diagonal Training" is now DONE! Also, TUFC added to levels not started. I plan to convert it to MBP using ice instead of mud.
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Post by Andrew on Feb 14, 2007 22:19:13 GMT
Can someone tell me who made these levels and/or the progress on them? I'd like to add them to the list so it is more up to date. Information in parentheses given next to each level is what I don't know. Quaked Path - Phil (Progress) Perplexingness - Darkness Shadow (Progress) Learning the Spin (Creator and progress) Slippery Steps - Jase (Progress)
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Post by IsraeliRD on Feb 14, 2007 22:29:52 GMT
Quaked Path is finished (by Phil) Perplexingness is finished (by DS) Learning the Spin (Phil, just not converted to ice, same for Diamond Seeking Fun!) Slippery Steps - Jase (finished)
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Post by Andrew on Feb 14, 2007 23:32:14 GMT
Thanks.
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Post by IsraeliRD on Feb 16, 2007 13:48:08 GMT
Just to let you know I've converted Battlecube into QuArK and now it's lower in size. I've also added to it an Easter Egg!
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Post by phil on Feb 16, 2007 20:36:22 GMT
Easter egg... nice Unfortunately I can't get my easter egg to work
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Post by IsraeliRD on Feb 16, 2007 20:49:57 GMT
Well if you tell me which levels you want and where I'll do it for you same for the rest of ya all... Ian if you cannot do an Easter Egg in pool I agree to do it for you
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Post by Andrew on Feb 19, 2007 21:42:34 GMT
3 new levels being planned! "Bouncing Fun" - Pass each bouncy challenge to reach the goal! "Getting Squeezed" - Learn how to do trap launches! "Learn the Wall-Hit" - Learn how to do wall-hits to gain height! Another update: "Learning the Anti-Recoil" moved to Director's Cut.
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Post by Ian on Feb 19, 2007 22:05:20 GMT
You learn the wall hit in Learn the Time Modifier.
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Post by Andrew on Feb 19, 2007 22:06:41 GMT
Then "Learn the Wall-Hit" will have to come before "Learn the Time Modifier".
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Post by Ian on Feb 19, 2007 22:08:40 GMT
Lol.
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Post by IsraeliRD on Feb 19, 2007 22:27:16 GMT
haha lol i didn't notice
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Post by phil on Feb 23, 2007 23:38:36 GMT
I got my EE to work Phil's Level status updated.
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Post by Andrew on Feb 25, 2007 18:37:53 GMT
More updates:
- "Bouncy Stairs" changed to "Bouncing Fun".
- I have decided not to convert TUFC, so that has been removed from the list.
- I will convert the MBU level "Timely Ascent" for MBP, so that has been added.
- Updated Ian's level status.
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Post by Ian on Feb 26, 2007 2:10:53 GMT
Lol it's not Ramp Mania it's Ramp Launch.
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Post by Andrew on Mar 19, 2007 20:31:54 GMT
More level ideas! "Powerup Practice" - Practice your powerup skills to collect the diamonds and reach the goal! "Fighting Slopes" - Can you make it up the very steep slopes without falling off the bottom? Will be started sometime this year.
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Post by IsraeliRD on Mar 19, 2007 21:17:33 GMT
Phil and I are making a dual map together. Think of it like Black Diamond / Ski Slopes / Lightning Ice combination and is longer. Map's called Ice Diamond. I thought of calling it -> iSki ... don't ask why.. I wanted originality LMFAO.
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Post by phil on Mar 20, 2007 23:22:01 GMT
Hey Matan btw, I really think Learn the Edge-Hit is a great lvl It's fun, but skillful at the same time. I got 11.35
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Post by Andrew on Apr 10, 2007 23:49:36 GMT
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Post by phil on Jun 20, 2007 5:27:15 GMT
With Mastering the Marble (orig. Master of the Marblers) I've started on that and hope to get it done soon. I'm planning for it to an insanely challenging and fairly giant level. Shots will be available soon. BTW, if you are asking why I have like 4 or 5 in progress levels, it's because I do that so I have an idea on how the level would turn out
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Post by Andrew on Jun 24, 2007 23:34:14 GMT
Level progress update for me: Added three new levels in planning: "Hazardous Path", "Magnet Mayhem" and "Frictional Climb". In "Frictional Climb", you will have to climb up to the top of a tower while making your way through all the friction surfaces (ice, backwards force, grass, bouncy floor, carpet, rug, tarmac, water, and sand). "Magnet Mayhem" will test your magnet skills as you try to collect diamonds and pass magetic challenges without being pulled Out of Bounds. "Hazardous Path" will be basically a "Perilous Road"-like level, with different challenges, but similar in appearance and feel to the former. Also, "Teleport Maze" is currently in progress, and is about 20% completed at the time of this post.
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Post by Andrew on Jun 26, 2007 1:16:06 GMT
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