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Post by nobody on Nov 29, 2009 4:01:08 GMT
This won't ever be actually done, but let's see what could be the hardest level ever in MBG/P. It will go in the format (person one says "tightrope" then person two says "invisible tightrope")
I'll start with a small catwalk level.
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Post by IsraeliRD on Nov 29, 2009 4:19:47 GMT
invisible small catwalk level
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Post by Oaky on Nov 29, 2009 5:58:14 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere
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Post by Andrew on Nov 29, 2009 6:02:45 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds
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Post by Riblet on Nov 29, 2009 7:58:18 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second
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Post by Oaky on Nov 29, 2009 9:07:36 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level
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Post by IsraeliRD on Nov 29, 2009 9:35:48 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else
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Post by nobody on Nov 29, 2009 12:28:12 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy
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sepulchre213
Intermediate Marbler
No really, I'm just here cuz I'm bored.
Posts: 104
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Post by sepulchre213 on Nov 29, 2009 13:44:27 GMT
invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it and when you start the level you automatically fall on a nuke
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Post by Pablo on Nov 29, 2009 14:09:09 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start.
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Post by theplatypus on Nov 29, 2009 14:29:46 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth
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Post by MarbleDuck on Nov 29, 2009 14:30:36 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level.
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sepulchre213
Intermediate Marbler
No really, I'm just here cuz I'm bored.
Posts: 104
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Post by sepulchre213 on Nov 29, 2009 15:03:53 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one spot you are guaranteed to go to.
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Post by ridley^2 on Nov 29, 2009 15:07:29 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes.
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Post by Andrew on Nov 29, 2009 15:45:58 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of "Chopsticks" for the music that gets louder and louder each time you go OOB
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Post by Ian on Nov 29, 2009 19:34:48 GMT
Invisible small catwalk level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of "Chopsticks" for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game: www.youtube.com/watch?v=CPBgxWyXYKI without dieing or else your hard drive will be wiped.
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Post by nobody on Nov 29, 2009 21:40:33 GMT
Invisible large tightrope level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of "Chopsticks" for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game: www.youtube.com/watch?v=CPBgxWyXYKI without dieing or else your hard drive will be wiped and the computer set on fire. ------- I forgot to mention that if you wanted to, you could change other previous posts. I'm changing "catwalk" to "tightrope". If anyone doesn't like it, feel free to change it back.
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Post by MarbleDuck on Nov 29, 2009 23:05:25 GMT
Invisible large tightrope level with no light, no jumping and random OOB triggers littered everywhere and filled with negative Time Travels with times at -100000 seconds with a par time of 1 second with every surface made of ice and no finish pad, as well as crazy camera controls like in Jase's level and even starting the level will cause more crashes to marble blast than anything else that is curvy, random hazards at every portion of it, and when you start the level you automatically fall on a nuke; and since this level has an IBT placed at "-999 -999 -999", you automatically go OOB when you start, all whilst it shakes back and forth. Every 5 seconds a random 255x255 MP comes and knocks everything off the level with nukes at its edges blowing the marble away to another part of the level far away with the same features except the moment you land on it, 100 duct fans are there to move you up to the air where there are 1000000000 nukes all at one place you are guaranteed to go to. Then moving tornadoes will throw you to somewhere you dont want to be thrown; thats right, a pit that teleports you into the negative world of devision by zero, then the game crashes. It uses a crappy recording of "Chopsticks" for the music that gets louder and louder each time you go OOB. Everytime you go OOB you are forced to play through this game: www.youtube.com/watch?v=CPBgxWyXYKI without dieing or else your hard drive will be wiped and the computer set on fire. The entire structure is rotated at 45 degress. Can we start a new round?
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Post by nobody on Nov 29, 2009 23:24:47 GMT
Granted. Remember you can change OR add what people have said, but not remove.
I'll start with beginner level 1 MBG.
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Post by MarbleDuck on Nov 29, 2009 23:57:50 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim.
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Post by nobody on Nov 30, 2009 0:28:31 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely
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sepulchre213
Intermediate Marbler
No really, I'm just here cuz I'm bored.
Posts: 104
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Post by sepulchre213 on Nov 30, 2009 0:34:18 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it.
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Post by Ian on Nov 30, 2009 0:53:38 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member.
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Post by IsraeliRD on Nov 30, 2009 2:43:06 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes.
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Post by nobody on Nov 30, 2009 2:50:11 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers.
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Post by ridley^2 on Nov 30, 2009 3:18:21 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. This is fun.
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Post by nobody on Nov 30, 2009 3:27:39 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level.
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sepulchre213
Intermediate Marbler
No really, I'm just here cuz I'm bored.
Posts: 104
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Post by sepulchre213 on Nov 30, 2009 6:01:53 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans.
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Post by ridley^2 on Dec 1, 2009 1:17:59 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans. Suddenly the water in the skybox rises, and you begin to drown, and given low gravity. So low, that you can't move. You then realise that the water is filled with sharks, who are coming at you quite quickly, and you have 3 seconds to do something before the world ends.
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sepulchre213
Intermediate Marbler
No really, I'm just here cuz I'm bored.
Posts: 104
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Post by sepulchre213 on Dec 1, 2009 10:55:20 GMT
beginner level 1 MBG. There are now walls around the finish so you have to EH off the trim, but a checkerboard of OOB triggers over it so you have to aim precisely and the whole level has been turned into ice and is tilted at a 45 degree angle, there are also huge fans on the floor that there is no way to get around it. When you go OOB, Kanye West bursts into your house and murders a random family member. In fact, when he does, the whole level turns upside down and you got 5 seconds to finish everything before the world explodes. The level also has a par time of 5 seconds, and there's -1500 second time modifiers sprinkled liberally on the spaces between the OOB triggers. Then an army of 5000 mega marbles will come crashing down like meteors across the open areas, creating creators and making it even HARDER to get past, and you have 2 seconds to get to a button which stops a nuke from landing on the level destroying it entirley. All while the entire sky is flashing seizure-inducing lights and you're trying to hold onto the desk to finish the level. The level every 3 seconds teleports you to another place, 1st the invisible tightrope challenge we all made before this one in this thread and back to this one, and when it changes, you go back to the start of that level, so you have more or less 3 seconds to get to the finish that is not only covered by a wall but a wall made up of nukes on fans. Suddenly the water in the skybox rises, and you begin to drown, and given low gravity. So low, that you can't move. You then realise that the water is filled with sharks, who are coming at you quite quickly, and you have 3 seconds to do something before the world ends. That something is to defeat the sharks by hitting them with yourself after you lunge towards them by hitting the nukes that suddenly appeared after the water filled up.
Can I request a new one?
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