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Post by Mkbul on Jan 4, 2009 16:13:44 GMT
SURPRISE!!! U thought that no progress at all, eh? Here is the poin that shows it! Image of my new level Randomness! Dif is EXTREMELY ready and i need only a half of editing to releose, stay focused here plz! Comments are welcome!
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Post by Andrew on Jan 4, 2009 17:33:25 GMT
Looks great! Can't wait for it to come out.
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Post by J@ckrb on Jan 4, 2009 17:56:17 GMT
Looks Amazing Mkbul! BTW, the level looks random too.
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Post by Mkbul on Jan 4, 2009 18:22:09 GMT
The name Randomness is because its with random force
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Post by dushine on Jan 4, 2009 18:50:29 GMT
Lol looks more like random to me, though the random part describes it and I don't like that part. Can't wait to try it!
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Post by Mkbul on Jan 4, 2009 19:24:12 GMT
Nah, dont say that, the level will be TOO expert. Ive tried the first parts and got tottaly OWNED by my own level, btw ETA is 1 day.
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Post by Pablo on Jan 4, 2009 22:10:13 GMT
Looks like a great level! Hint: add some scenery.
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Post by phil on Jan 5, 2009 0:49:15 GMT
Yes, as the others said, the different parts of the level do look quite randomized. I personally think this would look better without the same-ol' tower scenery. It would give you the closed-in feeling which, I think, this level is not meant to give you. Perhaps if you put towers underneath some of the platforms giving the platforms 'support', rather than having the conventional towers around the level? Just a suggestion.
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Post by Mkbul on Jan 5, 2009 10:18:55 GMT
You want scenery, you will have scenery, see by yourself! This is an dif updated image, comments are welcome!
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Post by Pablo on Jan 5, 2009 12:36:34 GMT
The scenery looks nice - I especially like where the towers are rotated to stay in line with the gravity.
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Post by Andrew on Jan 5, 2009 16:10:03 GMT
Looks great! I like how the scenery matches the texturing of the level its next to.
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Post by Mkbul on Jan 5, 2009 19:39:34 GMT
Note that the green Wall_Crack is a new texture that ive created, feel gree to use it to your level, but plz tell that the author is me.
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Post by phil on Jan 5, 2009 21:40:25 GMT
I should've mentioned that it's okay to use towers but not to go too overboard with them Well done for doing that, and using my suggestion
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Post by Mkbul on Jan 6, 2009 11:14:54 GMT
The level has been given to most of the testers, but i need 2 more testers to fill - Phil - Pablo - Kostaz - ? - ? Wanna be a tester?
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Post by Ari on Jan 6, 2009 11:28:23 GMT
Cool. I'll test.
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Post by dushine on Jan 6, 2009 16:08:35 GMT
Cool scenery dude, from the small image looks more grass like but dude cool so far, glad to see the level "filled". I'll gladly test.
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Post by marblefire on Jan 6, 2009 20:12:56 GMT
Note that the green Wall_Crack is a new texture that ive created, feel gree to use it to your level, but plz tell that the author is me. If you mean the green texture on the rotated pillars, I've found that exact texture in this year's level pack for March under the name wall_crack6.jpg (which would explain why it's in my Constructor textures). The only level from that month by you was Random Training, which, as I recall, didn't utilize that texture. Your level is looking very colorful and well-built! I certainly hope to see it entered in LotM upon release!
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Post by Mkbul on Jan 6, 2009 20:33:13 GMT
Note that the green Wall_Crack is a new texture that ive created, feel gree to use it to your level, but plz tell that the author is me. If you mean the green texture on the rotated pillars, I've found that exact texture in this year's level pack for March under the name wall_crack6.jpg (which would explain why it's in my Constructor textures). The only level from that month by you was Random Training, which, as I recall, didn't utilize that texture. Your level is looking very colorful and well-built! I certainly hope to see it entered in LotM upon release! I have no idea what ure talking about, ive just created that texture and made it to work. Btw thanx for the comments!
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Post by Andrew on Jan 6, 2009 20:42:53 GMT
Marblefire's right, there's already a texture just like the one you made called "wallcrck6". Unless it's a different shade of green; it's hard to tell from the piccy above. Here's a pic of it for proof -->
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Post by Pablo on Jan 6, 2009 20:43:35 GMT
He's saying that the texture was already created, and you remade it from scratch. That's fine, we can have two copies.
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Post by Mkbul on Jan 6, 2009 20:52:05 GMT
How the... i didnt never noticed this, sorry... btw, i will open one more slot for testers -Pablo -Phil -Kostas - Ari - Dushine - ? Who wats to be?
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Post by Mkbul on Jan 7, 2009 12:55:58 GMT
The level has ben sended to testers. Im closing this extra slot because none seems to be interested. the level will be released i hope tomorrow. I will keep you on it!
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Post by Ari on Jan 10, 2009 18:22:51 GMT
can you resend it please
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Post by Mkbul on Jan 13, 2009 12:29:16 GMT
Ive resended it and as you said u cant test it... DUSHINEEE!! I need my level's review ASAP! the level is getting too late and many ppl thing that it has been tottaly out!
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Post by MarbleDuck on Jan 14, 2009 0:21:51 GMT
Nice levels but *sigh* no ability to move fingers. I'm getting used to left-handing.
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Post by dushine on Jan 14, 2009 2:07:53 GMT
Oops, sorry bud, MF. Mkbul, sorry for the delay but you know school and all, plus exams are starting to bring that dreaded feeling. Anyway, I finished the lvl in a totally lame and high 11 minutes, but first finish mind you! Talk to me on MSN about it.
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Post by Mkbul on Jan 14, 2009 13:14:37 GMT
Ok, i just want you to PM me the resulta of my level, thx for offering
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Post by Mkbul on Jan 24, 2009 7:50:48 GMT
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Natrium
Professional Marbler
[ss:Technostick's Skin]
Wohoo!
Posts: 497
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Post by Natrium on Jan 24, 2009 10:26:38 GMT
Mike, don't forget to change the topic thread and the title! Anyway, a very nice level. This is your greatest level ever. Keep it up.
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Post by Andrew on Jan 24, 2009 18:00:11 GMT
A challenging, yet very creative and fun level from you, Mkbul! I managed to finish with a time of 9:23.01. As Steven said, this is probably your best level yet. I look forward to your future levels.
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