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Post by Jeff on Jun 25, 2013 19:45:48 GMT
Hey there, Interior testing can be quite trouble some, but not anymore! About a year or two ago, HiGuy had discovered that you can use the "create subs" button on an interior object to interior test, but people still seem to be confused (multiple people have asked me where the button was, ect.) This picture shows where the button is. In order to get this access to this button, you must chose an interiorinstance object from the object tree. then you get access to the button. Press the button and items that you placed in QuArK or Constructor will appear! Magic! It is that easy. This works on any Marble Blast mod and Gold as long as the level editor isn't disabled or the create subs button wasn't removed. If you still have problems, post here. Thanks, Jeff
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Post by Hi Guy on Jun 25, 2013 19:49:27 GMT
Magic? More like magicButton()!
Anyway, thanks for sharing this here. I, for one, have always been annoyed by this, and it'll be a nice help for any level builders.
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Post by Andrew on Jun 25, 2013 19:53:20 GMT
Thanks for the handy guide
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Post by Jeff on Jun 25, 2013 20:21:45 GMT
you're welcome Admin/ council global moderators: stick please.
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Hagaroo
Professional Marbler
MBU Glitch Expert[ss:Default Skin (DO NOT TOUCH)]
The nth dimension...
Posts: 476
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Post by Hagaroo on Jun 27, 2013 6:04:22 GMT
*the more you know*
Cool trick!
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Nihahhat
Intermediate Marbler
You can't handle the whoa
Posts: 81
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Post by Nihahhat on Jun 27, 2013 16:21:15 GMT
Thanks for the guide! This method is way better than dealing with all that crap in command prompt.
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Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
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Post by Marblemaster1 (Frosty) on Jun 27, 2013 19:14:25 GMT
Awesome! I actually knew about this for the past... ever since I started making levels? I didn't post it because I figured everyone knew it, but still, it's amazing how simple that is.
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Krishiv
Beginner Marbler
[ss:Default Skin]
15%
Boring
Posts: 37
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Post by Krishiv on Oct 1, 2013 16:28:40 GMT
Bumpy bump. That makes my work easier by putting items on its place in the editor instead use this button to get that items! Which disables me to add items through editor and making interiors by constructor
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Post by [DWARF] RDs.empire on Oct 1, 2013 17:09:53 GMT
...... Why did nobody knew about this before and made countless interior test apps for PC >_> (Like the one phil made) Im just out of words... That thing solves countless hours of moving platform moving around. There's bug though: i placed mbg interior tree and when i added everything 2 gems started falling down, no idea how.
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Frozen Marble
Advanced Marbler
[ss:Dark Winter]
(not the annoying Ralph!) King of Horrible Jokes
Posts: 255
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Post by Frozen Marble on Oct 1, 2013 18:50:07 GMT
That really worked. Abracadabra! Thanks HiGuy, you are a boss.
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FruBlox
Advanced Marbler
[ss:Default Skin (DO NOT TOUCH)]
It's marbling time!
Posts: 338
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Post by FruBlox on Oct 1, 2013 23:37:54 GMT
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ENlGMA
Intermediate Marbler
Posts: 106
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Post by ENlGMA on Oct 2, 2013 13:05:15 GMT
...... Why did nobody knew about this before and made countless interior test apps for PC >_> (Like the one phil made) Im just out of words... That thing solves countless hours of moving platform moving around. There's bug though: i placed mbg interior tree and when i added everything 2 gems started falling down, no idea how. Falling gems... seems like gravity in MBG? Something new maybe? I only thought ball-superball.dts was subject to gravity.
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FruBlox
Advanced Marbler
[ss:Default Skin (DO NOT TOUCH)]
It's marbling time!
Posts: 338
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Post by FruBlox on Oct 2, 2013 21:14:26 GMT
...... Why did nobody knew about this before and made countless interior test apps for PC >_> (Like the one phil made) Im just out of words... That thing solves countless hours of moving platform moving around. There's bug though: i placed mbg interior tree and when i added everything 2 gems started falling down, no idea how. Falling gems... seems like gravity in MBG? Something new maybe? I only thought ball-superball.dts was subject to gravity. Maybe he meant the gems appear in lower positions then he originally placed them in?
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