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Post by Jeff on Jun 12, 2012 18:11:09 GMT
That might be like MBElite or Opal's (IDK) Trail powerup. Only colmesh's that block you. mbopal had the trail powerup. come on guys, think of some more crazy ideas lol. I don't have taste so i don't think of anything good trololol.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Jun 12, 2012 22:25:06 GMT
A level that has a trigger (like those blue cubes with a red cylinder, you know those things you push) that opens another MB game. HAHA!
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Jkk39
Advanced Marbler
Minecraft and MarbleBlast Fanatic!
Posts: 336
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Post by Jkk39 on Jun 13, 2012 5:13:48 GMT
A magnet powerup where you can collect things from a further distance
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bulinger96
Beginner Marbler
[ss:Default Skin]
Posts: 64
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Post by bulinger96 on Jun 17, 2012 20:15:07 GMT
A mode where there is no finish and you must survive for a set time.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Jun 17, 2012 20:23:41 GMT
Now that would be cool, like a survival mode with moving platforms and things wanting to push you OOB.
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bulinger96
Beginner Marbler
[ss:Default Skin]
Posts: 64
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Post by bulinger96 on Jun 28, 2012 20:35:48 GMT
Minigames...
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Post by Pablo on Jun 29, 2012 0:29:31 GMT
All of Marble Blast is pretty much minigames.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Jun 29, 2012 22:27:04 GMT
A mode where you have to battle Dushine or Xelna in order to keep your marble blast games. (no luck in that)
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bulinger96
Beginner Marbler
[ss:Default Skin]
Posts: 64
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Post by bulinger96 on Jul 3, 2012 16:44:50 GMT
I'm going to expand the idea of this thread. You can also post ideas for different levels and mod names.
Marble blast historical
MBRetro
MBExploration.
This level is like quaked path, only it goes up and down.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Jul 3, 2012 22:14:42 GMT
A hazard such as da robber. it collects 10% of any gems you've collected. That would be nice
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Explode
Professional Marbler
I like C4 . :D
Posts: 482
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Post by Explode on Jul 3, 2012 22:38:11 GMT
Da robber sounds like a hunt mode power up. @ Siez
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Post by Jeff on Jul 4, 2012 4:17:35 GMT
Da robber sounds like a hunt mode power up. @ Siez you mean hazard. and its easy to code
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Explode
Professional Marbler
I like C4 . :D
Posts: 482
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Post by Explode on Jul 4, 2012 12:15:31 GMT
I think I just got burned via the internet. Wow. We both need lifes.... JK
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Gary
Beginner Marbler
[ss:Prolassic]
i am Forfun before i get the English name
Posts: 72
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Post by Gary on Jul 7, 2012 11:56:54 GMT
i have an idea.. a coin system in game...means that u can pick up hide coins in game,and u can use the coins to ”buy” powerups when u need...
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Post by Aayrl on Jul 7, 2012 15:19:55 GMT
...like MBFubar Credits? ~Aayrl
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Jul 7, 2012 16:48:12 GMT
How about a marble that shoots a laser to break textures?
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Post by Pablo on Jul 8, 2012 0:48:13 GMT
MBA was going to have the coin system too. Coins were implemented, but not a shop.
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bulinger96
Beginner Marbler
[ss:Default Skin]
Posts: 64
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Post by bulinger96 on Jul 19, 2012 22:45:57 GMT
Perhaps, a boss fight?
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Frozen Marble
Advanced Marbler
[ss:Dark Winter]
(not the annoying Ralph!) King of Horrible Jokes
Posts: 255
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Post by Frozen Marble on Aug 5, 2012 21:27:23 GMT
Here are my ideas : -Rocket PowerUp! (like the Mariokart rocket, it will increase marble's speed for long time than the SuperSpeed!) -Rotating platforms! -Zigzag floor! (when the marble enters this zone, marble won't stop zig-zagging!) -Detonator! (a mini hidden bomb which will make all the mines explode on a specified zone) -Virus Powerup! (infect the bumpers) -Slingshots and catapults -Animated caution signs -Silly floor (worst than the random floor, it changes the marble's direction anytime it stays on!) -Bomb floor! (it will have the WTF Boom sound. If the marble stays too long on that floor, 5, 4, 3, 2, 1, WTF BOOM!!!! the marble gets blown away! 50x powerful than the nuke!) -Antiwind Powerup! (when activated, tornadoes and duct fans don't have any effect on the marble!) That's all I've got for now.
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Post by Pablo on Aug 6, 2012 1:47:51 GMT
How are slingshots and catapults different from PQ's cannon?
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Post by nobody on Aug 6, 2012 2:32:29 GMT
We already have these (or things very similar or easy to emulate): -Rocket PowerUp! (like the Mariokart rocket, it will increase marble's speed for long time than the SuperSpeed!) -Slingshots and catapults -Bomb floor! (it will have the WTF Boom sound. If the marble stays too long on that floor, 5, 4, 3, 2, 1, WTF BOOM!!!! the marble gets blown away! 50x powerful than the nuke!) Rotating platforms are impossible due to the engine. No idea what a "virus powerup" is and your explanation doesn't help I like the idea of an anti-wind powerup, but I feel like it could neutralize many levels if used incorrectly. It could be placed in a hard-to-reach location that would make the trip worthwhile if a difficult wind section is upcoming.
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Gary
Beginner Marbler
[ss:Prolassic]
i am Forfun before i get the English name
Posts: 72
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Post by Gary on Aug 6, 2012 2:53:57 GMT
still don't know how to make Rotating platforms
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Frozen Marble
Advanced Marbler
[ss:Dark Winter]
(not the annoying Ralph!) King of Horrible Jokes
Posts: 255
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Post by Frozen Marble on Aug 6, 2012 10:30:47 GMT
The marble infect the bumpers so they don't have any effect on the marble during 5 seconds!
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aidanx
Novice Marbler
No copyright law in the universe is going to stop me!
Posts: 24
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Post by aidanx on Aug 7, 2012 1:44:34 GMT
Here are my ideas.
Laser Cannons - They follow the marble and shoot in a certain number of seconds. If they hit the marble it goes out of bounds.
Bomb Powerup: This turns the marble into a bomb. It allows the marble to break through platforms blocking it's way. When you get the powerup the marble automatically explodes in 5 seconds. This powerup is good in levels that involve timing.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Aug 7, 2012 1:59:06 GMT
Thats a nice idea, although it will take some serious chiz.
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Frozen Marble
Advanced Marbler
[ss:Dark Winter]
(not the annoying Ralph!) King of Horrible Jokes
Posts: 255
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Post by Frozen Marble on Aug 7, 2012 14:51:33 GMT
-Moving tornadoes ! -Vanish Powerup! (marble turns into purple, and he can make everything disappear by touching them) -Gem Blox (ram into it and you will receive all the gems you have to collect automatically. They will be hidden) -Storms (new obstacles! Includes thunderstorms with rain, hail and wind. If the marble gets struck by a lightning, marble burns and finally destroys) -Turntables (like in Vertigolf 2) -And rotating platforms AREN'T impossible to do. Why? Look at the first PQ trailer, at the end!
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bulinger96
Beginner Marbler
[ss:Default Skin]
Posts: 64
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Post by bulinger96 on Aug 7, 2012 19:54:08 GMT
A heath bar. And more ways to take damage. Like falling, mines, and bumpers.
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Matthew
Experienced Marbler
[ss:Default Skin]
I'm salty.
Posts: 127
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Post by Matthew on Aug 7, 2012 21:10:16 GMT
Telekenisis in multiplayer. Send hazards to an opponent using the marble mind.
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Post by ThunderBow98 on Aug 8, 2012 2:57:36 GMT
How about a powerup that SAVES your current powerup.
At the end of a level, say you have a Gyrocopter. Before the end pad will be a powerup that makes your current powerup stay with you into the start of the next level and only the next level. It would disappear as soon as you use it in the next one.
The powerup that you capture does not work in other levels that have been previously been beaten: ie Getting a time travel and or gyrocopter and going to the 1st level so you get a gold time. Since the level has been beaten, the saved powerup no longer exists.
...Does this make sense?
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Frozen Marble
Advanced Marbler
[ss:Dark Winter]
(not the annoying Ralph!) King of Horrible Jokes
Posts: 255
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Post by Frozen Marble on Aug 13, 2012 20:43:41 GMT
Nice idea. Why not animated Ready-Set-Go! and animated clock (vibrating clock when you are about to approach the Par Time) Also animated gui's! Yeah, when you push Play, Help or Options, the menu gui will zoom out and make : -the Level Selection gui zoom in (Play); -the Help gui zoom in like in Movie Maker (Help) -the Settings gui will zoom up (Options) If you press Exit, the Menu gui will exit right and the buttons left, the background will break like a glass and the window finally closes.
"Out of Bounds" will be animated too.
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