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Post by Seizure22 (Witty Title) on Sept 2, 2011 4:47:47 GMT
localhostr.com/file/YPRiVki/interiorcheck.cspaste into marble folder, put this in main.cs: exec("marble/interiorcheck.cs"); checks interior files based on the playMissionGui's grouping (beginner, advanced, etc) select the tab of levels you want to test and run checkInteriors(); in the console you'll be notified if there were any missing interiors
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dobrakmato
Advanced Marbler
C# Code master[ss:Default Skin]
Are you a XNA developer? Contact me!
Posts: 314
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Post by dobrakmato on Sept 2, 2011 9:36:06 GMT
Great job!
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Threefolder
Advanced Marbler
Master Procrastinator[ss:Default Skin]
Posts: 310
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Post by Threefolder on Sept 2, 2011 14:10:22 GMT
Wow! I didn't think doing something like this was possible! Good job! :D
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Post by Andrew on Sept 2, 2011 14:11:35 GMT
This will be very helpful, thanks!
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Post by Perishingflames on Sept 2, 2011 20:40:19 GMT
Used this for CLA and the Monthly Packs a bit back and I can tell you this is definitely helpful
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Post by Perishingflames on Feb 13, 2013 6:13:09 GMT
I was having a problem with this glitching and not running through all the missions in the directory and I traced the problem to a few .mis's that had the //--- OBJECT WRITE END --- indented.
So, quick fix: Change if (%line $= "//--- OBJECT WRITE END ---") to if (stripFrontSpaces(%line) $= "//--- OBJECT WRITE END ---")
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Post by Jeff on Feb 13, 2013 20:08:44 GMT
thanks for the update PF, you could also just do trim(%line) too, as that strips both front and end spaces.
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