ChaosUnown
Experienced Marbler
MB Interior Graphics Designer
Posts: 126
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Post by ChaosUnown on May 21, 2012 21:08:34 GMT
I apologize for the double post (and my possible lack of patience), but I have yet to get a response from PF, or from anyone for that matter at this point.
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Post by Hi Guy on May 21, 2012 22:57:28 GMT
Can you describe more in-depth, the process that you used to install MBA? Also, a console.log would be helpful. Look in <home folder>/Library/MarbleBlast/ If you're running OS X Lion, open finder and use the "Go" menu and hold option to get to Library.
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ChaosUnown
Experienced Marbler
MB Interior Graphics Designer
Posts: 126
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Post by ChaosUnown on May 21, 2012 23:08:12 GMT
Well I don't have Lion (I use Snow Leopard) so I'm afraid I can't get a log. But basically all I did was follow the instructions given to me in the readme.txt that came with the MBA download:
When I opened up the newly modified application a blank, white window would pop up then it would quit unexpectedly a few seconds after.
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Post by Perishingflames on May 22, 2012 1:21:18 GMT
MBA doesn't support the OEM version of the game which it appears you are using. You'll have to "acquire" a copy of the GarageGames 1.6u version of the game. Then, use that to install MB Advanced with. Check your inbox.
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ChaosUnown
Experienced Marbler
MB Interior Graphics Designer
Posts: 126
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Post by ChaosUnown on May 22, 2012 2:11:41 GMT
Alright, I'll see what I can do, thank you.
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ChaosUnown
Experienced Marbler
MB Interior Graphics Designer
Posts: 126
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Post by ChaosUnown on Jun 2, 2012 16:46:12 GMT
Alright, I've been playing MBA for a while now. I have to say this is a really nicely designed mod. I love the graphics, they're simple but very stylish. The music is great as well, very fitting for the setting of this mod.
I only have a couple of qualms though. The main one is that a lot of the levels look the same, I found myself doing generic tower climbs for a majority of the advanced levels. I honestly think the beginner and intermediate levels are a lot more enjoyable, not because they're easier, but because they look more unique (I gotta admit "Slopes" was simple, but really, really cool).
The other qualm I had wasn't so much a qualm, but just something I would have liked to see. This is based off of when I checked out that custom level made for testing out .dts shapes. For one, the space skybox was breathtaking. I would have loved to see it incorporated in some of the non-custom levels (say, the final level of each group for example). Another thing I noticed were the hexagon platforms, those would have made the levels a lot more stylish than they already were.
But other than those, this was just a cool and unique mod. Very nice job.
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