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Post by [DWARF] RDs.empire on Apr 12, 2011 15:42:14 GMT
Level looks awsome but gameplay wasnt. First thing that i couldnt bet without faling obb was bouncy halfpipes. Bouncy tube was ok. But RF tube gave me small problems. I just spiraled out of control and ended obb. Levels scenery was awsome but unfortunetly i have to say this is one of thouse un-replayeble levels because it was too hard. If you would make level a bit longer and make more curves wih some kinda ramps on which you could fly i very high speeds then it would look better. But idea was pretty good. Nice work Fry Souce (aka Don Gato).
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Post by Don.Gato on Apr 12, 2011 15:46:22 GMT
Level looks awsome but gameplay wasnt. First thing that i couldnt bet without faling obb was bouncy halfpipes. Bouncy tube was ok. But RF tube gave me small problems. I just spiraled out of control and ended obb. Levels scenery was awsome but unfortunetly i have to say this is one of thouse un-replayeble levels because it was too hard. If you would make level a bit longer and make more curves wih some kinda ramps on which you could fly i very high speeds then it would look better. But idea was pretty good. Nice work Fry Souce (aka Don Gato). Yeah I admit that the quarter pipes were a bit over the top. The trick is to bounce near the bottom of the curves so you bounce high enough... The RF tube is crazy, but that is just how RF is so.... A beautiful level indeed. Bouncy is annoying, and you made the most out of that! 24.37 no jumping, no TT (for once, without getting stuck for 5 seconds in the bouncy tube). Really? I thought the bouncy tube was one of the easier parts...
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Post by mccheezer on Apr 12, 2011 19:07:07 GMT
Level is awesome. 'Nuff said.
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Post by technostick on Apr 12, 2011 21:36:21 GMT
It is easy to skip the bouncy quarter-pipe section by rolling into the left edge of the first quarter-pipe, being bounced into the gem, and landing in the bouncy pipe. If I do that, I cannot enter the bouncy pipe straight, which makes it difficult to get back out straight.
For the RF tube, an easy way is to roll straight into the pipe from the right side of the previous platform, apply diagonal right until the end of the pipe, then jump (off the left bank of the pipe) into the finish.
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Post by Don.Gato on Dec 20, 2012 5:27:02 GMT
Meh this has been on my desktop for 8 months, and I think I made it at least a few months before I put it there. I had it all set to upload, and something was wrong (I think it was the UT/PT's, not sure) I think I fixed it at some point, not entirely sure and can;t be bothered to try to figure it out. Anyway stopped quite being so lazy so here it is. Link in first post.
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Post by Perishingflames on Feb 13, 2013 2:02:45 GMT
Heads up, Glitch Abuse uses "enclosedloop.dif" but in the zip the dif is named "enclosed loop.dif" so it doesn't show up. I just fixed that for the April 2010 level pack.
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Post by brandondorf9999 on Mar 2, 2013 4:18:22 GMT
My levels are posted below, newest to oldest. If you want the best of, go with Gravity Chaos and Blue. CrampedInfo: I originally meant this level to have many more (smaller) scenery blocks, closer together, but what I wanted would have taken 125,000 brushes, so I compromised. The level itself is sort of fun, may have some pathfinding potential as well. Sorry for the crappy screenshot, the scenery made a good screenie all but impossible. Finally, skybox came from somewhere, kudos to whoever made it. www.mediafire.com/?bn1s52sc6cipq4sCurvilinearInfo: Curves! Converted thanks to Otto's excellent Map Splitter program. Sky by Sim Nine. www.mediafire.com/?k5cpuoczotcyhdeBlue!Info: A short path-finding level that (obviously) was inspired by Pokko's Green!. Thanks go out to Andrew and Whirligig, Andrew for the Skybox, and Whirligig for the code that lets you finish at the starting pad. www.mediafire.com/?2yvymymbydmGravity ChaosInfo: This is actually two levels, one w/ inverted gravity and inverted controls (a side affect of inverted gravity). It was the original level, but it was so insanely hard that I flipped everything over and made a second level. www.mediafire.com/?wll1gyygtjwGlitch AbuseInfo: Semi-short level with some fancy constructor work, in which you exploit glitches. www.mediafire.com/?yzmnzngynzmI made the skybox for anybody who would like the storm skybox and something like that.
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