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Post by MarbleDuck on Jan 2, 2009 18:27:23 GMT
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Post by Pablo on Jan 2, 2009 19:40:47 GMT
Looking very good! Extremely professional for a first level. I love the smooth slopes and trim.
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Post by Andrew on Jan 2, 2009 19:58:14 GMT
Looks good for a first level. Can't wait for it to be released.
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Post by MarbleDuck on Jan 2, 2009 21:02:58 GMT
Unfortunately....
I'll be repping this into MBR. You can play it then ≠)
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Post by MarbleDuck on Feb 15, 2009 0:58:32 GMT
im working on it into MBR....
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Post by phil on Feb 15, 2009 9:58:18 GMT
Looking great! I like the metal look of the arrow textures and the dark trim, and the curves look brilliant! This is very good for a first level, I think!
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Post by Andrew on Feb 15, 2009 14:53:52 GMT
I really like that metallic texturing! This should be a great level from you.
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Post by Pablo on Feb 15, 2009 15:06:09 GMT
Looks great so far! You could make some awesome scenery with that metal as well.
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Post by MarbleDuck on Feb 15, 2009 21:05:28 GMT
Scenery has been plann'd. I'm gonna make s'more metal texes.
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Post by SonicW1 on Feb 16, 2009 21:08:43 GMT
That lvl would go great with MBR! Gw.
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Post by darkmagic16 on Apr 14, 2009 0:15:34 GMT
nice level ill download when its done
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Post by MarbleDuck on Apr 14, 2009 13:56:20 GMT
"The Four Islands" is nearly complete! Here's what I still have to do:
Finish the Upper Maze in the Red Island Add ramps to the sides of the Islands Add Bonus Isle Complete scenery towers (just have to put them on the other sections of the lvl) Texture creation DIF conversion (will need someone who uses Constructor and is on a Windows) Level Editing Testing Release
So yeah, that's really not that much, should take me another 2 weekends max
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Post by Pablo on Apr 14, 2009 14:36:47 GMT
Can we have more pics?
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Post by MarbleDuck on Apr 14, 2009 21:42:46 GMT
I'm at school, so not now. I can give you a desc., though.
Each Island will have a different color theme (i.e. Red Island, Blue Island, etc). My Blue Island will feature a 3-story maze with assorted labyrinthine challenges in each (e.g. OOB trigs, bumpers, nukes, giant monsters that sneak up on you) Each higher level will be harder than its previous. Green Island has assorted ramps, Red has different jumping challenges, and Bonus Isle has a bunch of hidden TM's that are near impossible to spot, as well as the level's EE (maybe)
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Post by MarbleDuck on Apr 26, 2012 0:42:24 GMT
This one might take me awhile, but I'm fairly certain I'll get it finished. I'll be releasing my texture pack at some point as well You can see some of my textures in the screen.
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Post by Pablo on Apr 26, 2012 1:18:13 GMT
Looks interesting. Hope to see more.
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Post by ๖ۣۜAddict™ on Apr 26, 2012 1:22:06 GMT
Get someone to help you finish the level.
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Post by MarbleDuck on Apr 26, 2012 1:49:00 GMT
Get someone to help you finish the level. I would, but people just don't seem to understand aesthetics. I might get try to get Phil or Cyberfox to do a few parts; they are one of the few people who here who truly understand the aesthetics of level building in MB.
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Post by IsraeliRD on Apr 26, 2012 2:04:52 GMT
Phil has left MB a long time ago. CyberFox is extremely busy with school until some point in June.
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Post by Jeff on Apr 26, 2012 3:02:42 GMT
I concur with Pablo! Looks good!
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