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Post by ridley^2 on Aug 16, 2009 14:29:24 GMT
Scenery update! Im thinking about changing the name to something beach related. Im also planning on adding some scenery pillars.
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Post by Pablo on Aug 16, 2009 14:43:50 GMT
That looks really good. Don't go overboard with the scenery.
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Post by ridley^2 on Aug 16, 2009 15:01:52 GMT
I wish you didn't post so fast... Heres those pillars, i may add a shipwreck or somethin if i can figure out how in the water somewhere. Edit: Zomg 801 posts Double edit: Zomg, M2D crashed when i tried to convert this... It's too wide... Isn't it? Edit... For the third time. Map to dif crashed when it hits creating surfaces still. I made the map a ton smaller, and i see no broken brushes. Heres the picture of it: If anybody could PLEASE help me figure this out i'd be very greatfull. Also, if you would like to try and convert the map for yourself, here it is. localhostr.com/files/e42fd2/towerofpowerfixed.mapPlease help me out here guys!
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Post by ridley^2 on Aug 16, 2009 23:06:43 GMT
Sorry for double post but... Nobody seems able to help. I got the map working and converted, but now ever sence i tried to re-load the level after putting in the stuff... It won't load. Heres the .mis files encodings. I took out the actual interior and the level still won't load. You can download the .mis here- localhostr.com/files/235c8a/RedRampage.misPlease tell me if it works... And if not, please help me fix it!
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Post by Andrew on Aug 17, 2009 1:10:16 GMT
Fixed the mis and PM'd it to you. For some reason, naming the IBT "You stay in here" screwed it up (I'm still not sure why that would've messed it up, but whatever). I just removed the name and the mis now works. I didn't comment before, but the above pictures are awesome! This level promises to be your best yet!
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Post by SonicW1 on Aug 17, 2009 1:15:36 GMT
i like teh pics!
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Post by IsraeliRD on Aug 17, 2009 4:53:30 GMT
the game doesn't like spaces in trigger names like the IBT :x
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Post by ridley^2 on Aug 18, 2009 1:42:43 GMT
Zomg, its finally done. After 5000000000000 problems while building... It's frikkin done. Now announcing.... RED RAMPAGE!!! (Yeah, i decided tower of power was ghey. Note that the interior file is still called tower of power no scenery but that shouldnt change anything.) I messed around with a few old skyboxers that i got from sim... Awesome stuff. Thank you sonic and andrew SO much! Without you guys, the level wouldn't be possible. So far i've beaten sonic's UT of 40 seconds... 39.56. This level is tons of fun... While i was actually trying to put on the finishing touches an hour ago, i got carried away trying to beat sonic's UT. Well, i finally did HAHAHA! Take that! Ahh, all in good fun. Download here: localhostr.com/files/14f0cc/Red%20Rampage.zipEnjoy guys! I think it's my best level yet... I keep on thinking im forgetting something really important but i cant remember what. It's proabbly going to punch me in the face tomarrow while im at school, but until then, have fun guys! Edit: *facepalm* LotM and new siggy for me... Durr. Editedit: DAHH FORGOT THE EASTER EGG NOOOOOOOOOO!!!!! Edit... Oh forget it.: Fixed the level, put in an easter egg and we iz good. Have fun... Serously... Have fun
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Post by ridley^2 on Aug 19, 2009 23:46:24 GMT
*Bump*
3 new levels come out the day after this one and... This one gets no attention. Sorry for double post but this needs some attention...
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Post by SonicW1 on Aug 20, 2009 0:16:34 GMT
awesome level rokoshu! probably your best yet. =D
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Post by Andrew on Aug 20, 2009 0:36:07 GMT
Indeed, it is your best level so far. Will vote soon.
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Post by Trace on Aug 20, 2009 2:08:34 GMT
Very nice, the scenery doesn't seem to match the level though :/
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Post by MarbleDuck on Aug 20, 2009 12:28:54 GMT
Beat RR w/o jumping. The SB part was killer doing that.
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Post by Oaky on Aug 22, 2009 8:16:42 GMT
I can't for the life of me work out what to do with the SB part.
EDIT: Nor the last sand-trim platform, can't jump or WH high enough. And an edge hit would be such a level ruiner that I'm not even gonna consider that possibility.
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Post by technostick on Aug 28, 2009 9:29:22 GMT
Romatix is a great level. Even if people don't appreciate it fully now, I think they will in the future. Its style is different, even unique and it is incredibly fun to play. I would suggest, for your next such level, a texture more clearly delineated than the MBP wooden texture. The double trapdoor challenge is a surprising innovation. You also made good use of the 3-trim wall trick. The only part I thought unnecessary was the Spin Practice rip-off. www.youtube.com/watch?v=Q4k21ULhvAoRed Rampage is also well built, but a bit conventional for my interest.
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Post by Pablo on Aug 28, 2009 13:33:44 GMT
Incredible vid! It's great to see that level beaten.
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AnonyMB
Beginner Marbler
[ss:Default Skin (DO NOT TOUCH)]
10%
Fantabulosticatious
Posts: 30
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Post by AnonyMB on Oct 2, 2009 4:13:36 GMT
Awesome levels man! Liked Massima cos it's MBG ftw!
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Post by MarbleDuck on Oct 2, 2009 19:49:35 GMT
NICE! Now I don't haz to eat you
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Post by ridley^2 on Oct 2, 2009 22:18:38 GMT
Umm... Ok? Look... Whoever in here who is looking at this and voted/posted/responded to anything in the lotm topic for this level, quit getting mad because i entered this level for fun and nothing else. The point of this forum is to HAVE FUN and help others out with marble blast, not to get mad at everybody!
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UD8
Novice Marbler
lolwut
Posts: 14
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Post by UD8 on Oct 4, 2009 5:03:29 GMT
What? are you saying y our going to quit making levels for MB now?
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Post by Oaky on Oct 4, 2009 6:16:18 GMT
No He said "quite getting mad".
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UD8
Novice Marbler
lolwut
Posts: 14
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Post by UD8 on Oct 4, 2009 8:44:34 GMT
Oh, thought it was something serious
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Post by ridley^2 on Nov 9, 2009 5:01:32 GMT
*BUMP* Update... I know i havent touched constructor in... 2 months? But i was bored today and yesterday and messed around and came up with a multiplayer map for MBU or something. It's still a large work in progress, but the map is broken (somehow) and i need someone to find the broken brush and/or convert it for me. Map download: localhostr.com/files/80b398/MBUMULTIPLAYER1.mapI posted the video for your convience, and that hopefully it will gain a bit more attention. Any help will be much ablidged
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Post by IsraeliRD on Nov 9, 2009 5:11:11 GMT
very nice
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Post by SonicW1 on Nov 9, 2009 10:34:24 GMT
looks awesome!
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Post by Oaky on Nov 9, 2009 10:59:13 GMT
Frickin' awesome! Except try to make the loop go around the level a bit more, it looks like it's just tacked on at the side.
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Post by Pablo on Nov 9, 2009 13:51:06 GMT
That looks good!
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kenkido
Novice Marbler
[ss:Default Skin (DO NOT TOUCH)]
5%
I Walk Like This...
Posts: 16
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Post by kenkido on Nov 28, 2009 3:11:21 GMT
Hey i just got mbp so ima download some of your mbp levels
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Post by MarbleDuck on Nov 28, 2009 16:01:40 GMT
While this topic is bumped, I might as well say something about fixxing your map.
For the curve, set your grid to 500 for usability and drag it far away from the map. Once you did that, that makes it easier to select ALL vertecies (w/e. spelling), and then drag down .125. Should fix the curve.
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Post by ridley^2 on Apr 6, 2010 20:31:50 GMT
Wow, i can't believe this thread is still here.
Anyways, I was downloading some levels to do some research on my old level design, and i noticed a bunch of levels are down.
These levels are...
-Onwards and Upwards -To the port -red green red green -compact climb v2 -the dragons pass (sonic is fudging godly, he somehow still had these)
Also, if you know me on MSN and also know how to make MPs and are fairly good at explaining, feel free to hit me up on there. All i really want to know is how to make a simple moving circle... To add to the whole teleporting effect.
Edit: Well this all came out to be a pretty useless post... Ty again sonic for giving me all my old .mis and interior files. I'll go re-upload those. Also, im working on a little level right now (hence the need for mp knowledge). Expect it- oh i don't know. Knowing me it will never come out... It will just stay nearly finished in my constructor folder like all my other levels.
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