Post by Andrew on Apr 17, 2007 23:01:55 GMT
Hello everyone and welcome to my custom level topic!
All of my levels, from my oldest to my most recent, have been organized into one thread. I have listed and described all the levels and level packs that I have made and released on these forums. Each level or level pack has a screenshot and/or download link with it. The closer to the top the level or pack is, the newer it is. Also, I have listed any levels being planned or are in progress and have given info about them as well.
For my older levels, please either:
1.) See the second post of this thread for three level packs that showcase all my old levels.
2.) Download the CLA archives here: marbleblast.proboards78.com/index.cgi?board=talk&action=display&thread=1161419492
I will update this thread fairly often, so be sure to check back every week or so to see if I have released any new levels or have any in progress.
Enjoy!
Nexus
Description: Complete the challenges that originate from the central hub to open the pathway to the finish!
Difficulty:Expert
Progress: Planning
Notes: Will feature the Random powerup.
Estimated Release Date: Unknown
Currently none.
(NOTE: Levels in blue indicate LotM winners.)
A Day at the Links NEW!
Released on: October 17, 2010
Description: Conquer all nine holes in this challenging and exotic mini-golf course!
Difficulty Level: Advanced
Par Time: None
Platinum Time: 3:15.00
Ultimate Time: 2:30.00
Notes: Was originally going to have 18 holes. This level took me the longest to create, about 15 months.
Download Link: localhostr.com/files/d8fbd0/ADatL.zip
Screenshot:
Mini Ascent
Released on: October 6, 2009
Description: Ascend the short tower, jump up the pillars, and Super Jump to the finish!
Difficulty Level: Beginner
Contains: 1 gem, 1 Time Travel, 1 Help Trigger
Qualify Time: None
Gold Time: 15.00
Notes: Originally made in 2007 for CGL 6. Made originally in the level editor; was converted into QuArK by Phil. My first MBG level since "Stunt Pilot" in April 2008.
Download Link: localhostr.com/files/9df0ae/MiniAscent.zip
Screenshot:
Instinct
Released on: June 20, 2009
Description: Use your senses to help you defeat the challenges that await you.
Difficulty Level: Advanced
Contains: 16 diamonds, 13 Time Modifiers, 9 Help Triggers
Par Time: None.
Platinum Time: 2:00.00
Ultimate Time: 1:15.00
Notes: Was started around late Jan-early Feb of 2009.
Download Link: localhostr.com/files/e6a80b/Instinct.zip
Screenshot:
Water World
Released on: February 22, 2009
Description: Navigate the waves, slide down the water slide, and explore the sand castle in this wet and wild level.
Difficulty Level: Intermediate
Contains: 18 diamonds, 12 Time Modifiers, 8 Help triggers
Par Time: None
Platinum Time: 2:00.00
Ultimate Time: 1:20.00
Notes: Is made entirely of frictions (water, sand, bouncy floor).
Download Link: localhostr.com/files/a30eb8/WaterWorld.zip
Screenshot:
Nerves of Steel
Released on: December 26, 2008
Description: The challenges that await require concentration, precision, accuracy, and, of course, nerves of steel. Can you pass?
Difficulty Level: Advanced
Contains: 20 diamonds, 3 Time Modifiers, 4 Help Triggers
Par Time: None
Platinum Time: 2:45.00
Ultimate Time: 2:00.00
Notes: None.
Download Link: localhostr.com/files/f03c5d/NervesofSteel.zip
Screenshot:
Teleport Timer Race
Released on: November 22, 2008
Description: You have 70 seconds to race around and collect all the diamonds before you are teleported away!
Difficulty Level: Intermediate
Contains: 19 diamonds, 8 Time Modifiers
Par Time: None
Platinum Time: 50.00
Ultimate Time: 35.00
Notes: Uses the new teleport timer.
Download Link: localhostr.com/files/572d66/TeleportTimerRace.zip
Screenshot:
For my older levels, please see the following post.
All of my levels, from my oldest to my most recent, have been organized into one thread. I have listed and described all the levels and level packs that I have made and released on these forums. Each level or level pack has a screenshot and/or download link with it. The closer to the top the level or pack is, the newer it is. Also, I have listed any levels being planned or are in progress and have given info about them as well.
For my older levels, please either:
1.) See the second post of this thread for three level packs that showcase all my old levels.
2.) Download the CLA archives here: marbleblast.proboards78.com/index.cgi?board=talk&action=display&thread=1161419492
I will update this thread fairly often, so be sure to check back every week or so to see if I have released any new levels or have any in progress.
Enjoy!
MY CUSTOM LEVELS:
LEVELS BEING PLANNED:
Nexus
Description: Complete the challenges that originate from the central hub to open the pathway to the finish!
Difficulty:Expert
Progress: Planning
Notes: Will feature the Random powerup.
Estimated Release Date: Unknown
LEVELS IN PROGRESS:
Currently none.
RELEASED LEVELS:
(NOTE: Levels in blue indicate LotM winners.)
A Day at the Links NEW!
Released on: October 17, 2010
Description: Conquer all nine holes in this challenging and exotic mini-golf course!
Difficulty Level: Advanced
Par Time: None
Platinum Time: 3:15.00
Ultimate Time: 2:30.00
Notes: Was originally going to have 18 holes. This level took me the longest to create, about 15 months.
Download Link: localhostr.com/files/d8fbd0/ADatL.zip
Screenshot:
Mini Ascent
Released on: October 6, 2009
Description: Ascend the short tower, jump up the pillars, and Super Jump to the finish!
Difficulty Level: Beginner
Contains: 1 gem, 1 Time Travel, 1 Help Trigger
Qualify Time: None
Gold Time: 15.00
Notes: Originally made in 2007 for CGL 6. Made originally in the level editor; was converted into QuArK by Phil. My first MBG level since "Stunt Pilot" in April 2008.
Download Link: localhostr.com/files/9df0ae/MiniAscent.zip
Screenshot:
Instinct
Released on: June 20, 2009
Description: Use your senses to help you defeat the challenges that await you.
Difficulty Level: Advanced
Contains: 16 diamonds, 13 Time Modifiers, 9 Help Triggers
Par Time: None.
Platinum Time: 2:00.00
Ultimate Time: 1:15.00
Notes: Was started around late Jan-early Feb of 2009.
Download Link: localhostr.com/files/e6a80b/Instinct.zip
Screenshot:
Water World
Released on: February 22, 2009
Description: Navigate the waves, slide down the water slide, and explore the sand castle in this wet and wild level.
Difficulty Level: Intermediate
Contains: 18 diamonds, 12 Time Modifiers, 8 Help triggers
Par Time: None
Platinum Time: 2:00.00
Ultimate Time: 1:20.00
Notes: Is made entirely of frictions (water, sand, bouncy floor).
Download Link: localhostr.com/files/a30eb8/WaterWorld.zip
Screenshot:
Nerves of Steel
Released on: December 26, 2008
Description: The challenges that await require concentration, precision, accuracy, and, of course, nerves of steel. Can you pass?
Difficulty Level: Advanced
Contains: 20 diamonds, 3 Time Modifiers, 4 Help Triggers
Par Time: None
Platinum Time: 2:45.00
Ultimate Time: 2:00.00
Notes: None.
Download Link: localhostr.com/files/f03c5d/NervesofSteel.zip
Screenshot:
Teleport Timer Race
Released on: November 22, 2008
Description: You have 70 seconds to race around and collect all the diamonds before you are teleported away!
Difficulty Level: Intermediate
Contains: 19 diamonds, 8 Time Modifiers
Par Time: None
Platinum Time: 50.00
Ultimate Time: 35.00
Notes: Uses the new teleport timer.
Download Link: localhostr.com/files/572d66/TeleportTimerRace.zip
Screenshot:
For my older levels, please see the following post.