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Post by IsraeliRD on Aug 14, 2012 0:06:51 GMT
Aidanx, this is the second time you bumped a topic today in this area. This practicular mod is NOT dead, and you can't expect an update from a mod every day just because you feel like it and if you don't get that update then therefore think it's dead. If a mod is dead, it will usually be announced as such.
Another reason you can see it's not dead is because there were posts here just a few weeks ago. This is the only verbal warning I'm going to give you before I'll give you an actual warning level.
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๖ۣۜAddict™
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Post by ๖ۣۜAddict™ on Aug 14, 2012 0:14:52 GMT
You guys can definitely expect an update this month, we have many new features, some we have shown, some not.
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Gary
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Post by Gary on Aug 14, 2012 3:31:18 GMT
new features will come in some days,but not now just stay tuned
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Ben
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Post by Ben on Aug 17, 2012 5:43:00 GMT
Definitely not dead and won't dead. We spare no efforts to work on this mod.
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Gary
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Post by Gary on Aug 19, 2012 5:27:47 GMT
We just finished a great features these days. Stay tuned for it because it is really a big features and we are very excited for you to see it (hiss...let me tell you quietly...i will not tell you now . )
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Post by Jeff on Aug 19, 2012 22:37:52 GMT
I am interested in what these big features could be. Since they are big I surely hope you are not copying elite or PQ.
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Matthew
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Post by Matthew on Aug 19, 2012 23:36:35 GMT
I am sure they are! Good job so far guys!
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Post by ๖ۣۜAddict™ on Aug 20, 2012 0:12:14 GMT
I can assure you guys that we are not.
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Gary
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Post by Gary on Aug 20, 2012 9:54:41 GMT
Since they are big I surely hope you are not copying elite or PQ. The feature is NOT the water trigger in PQ or Elite . it is a new big feature only in the mod HappyRoll . just stay tuned ~
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Post by Jeff on Aug 20, 2012 16:01:02 GMT
Since they are big I surely hope you are not copying elite or PQ. The feature is NOT the water trigger in PQ or Elite . it is a new big feature only in the mod HappyRoll . just stay tuned ~ Erm, ok...but mbelite does not have a water trigger...
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Post by ๖ۣۜAddict™ on Aug 20, 2012 18:59:50 GMT
It's a completely new feature.
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Ben
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Post by Ben on Aug 22, 2012 7:29:36 GMT
I'm sure you'll be astonished.
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Post by Jeff on Aug 22, 2012 16:14:43 GMT
When will you tell us about the feature, as I am interested to know what it could be =)
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Ben
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Post by Ben on Aug 23, 2012 2:44:34 GMT
When will you tell us about the feature, as I am interested to know what it could be =) Why not ask Gary? He's director, I'm not. I won't say anything without director's permission. Sorry, Jeff. @gary @gary @gary
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Post by IsraeliRD on Aug 23, 2012 4:34:23 GMT
He was referring to whoever could reply, he was not specifically directing it at you.
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Ben
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Post by Ben on Aug 23, 2012 6:45:53 GMT
He was referring to whoever could reply, he was not specifically directing it at you. I really want to leak something about Happy Roll... ( If Gary asks me, I will answer:"They have to know it sooner or later. Why not now?" ) New things: + Random Minesweeper Level ( thank whirligig for his functional code.) + New GUI, such as playmissiongui, optionsgui, etc. + New marbles ( Billiard balls, Sandglass Ball, etc.) + Achievements, statistics ( we are working on this. ) + New Triggers (Invert trigger) + New Textures + New Items Fixed: * Teleport trigger cannot teleport the marble. * Landmines bug. Deleted: - Nothing....
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Matthew
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Post by Matthew on Aug 23, 2012 7:20:59 GMT
Amazing! I cannot wait until this mod ia out.
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Gary
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Post by Gary on Aug 23, 2012 14:44:20 GMT
If Gary asks me, I will answer:"They have to know it sooner or later. Why not now? well. maybe we should make some more features i just think.... maybe some features to look forward to is necessary ?
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Post by Kostas on Aug 23, 2012 15:13:47 GMT
even if the features are super shiny and fancy, the thing that will count on the mod is levels, i saw your video with gem gallery and (no offense, ofc) i didn't like it, and the textures were very bad! i hope the last version will have inprooved levels and textures. nice features btw, keep it up.
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Post by Jeff on Aug 23, 2012 19:28:51 GMT
That isn't perhaps mbelite's inversion floor trigger, right?
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Matthew
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Post by Matthew on Aug 23, 2012 23:41:19 GMT
Maybe it is a setting where you press W-backward, A-right, D-left, S-Forward. But they probably aren't stealing anything.
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Post by Jeff on Aug 24, 2012 1:32:11 GMT
Maybe it is a setting where you press W-backward, A-right, D-left, S-Forward. But they probably aren't stealing anything. ...That is what i was talking about, that is marble blast elite's inversion floor. Download the demo if you haven't checked it out yet
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Ben
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Post by Ben on Aug 24, 2012 1:44:59 GMT
...That is what i was talking about, that is marble blast elite's inversion floor. Download the demo if you haven't checked it out yet I just use moveMap.getbinding(); and moveMap.bind(); Since the Invert Trigger created, I don't know where to use.
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Post by ๖ۣۜAddict™ on Aug 24, 2012 2:29:13 GMT
The main feature we think is monumental is the new items we have added, as for the textures, they are make do. At some point everyone on the team will sit down and have a discussion on what we need to change and what stays.
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Matthew
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Post by Matthew on Aug 24, 2012 3:11:08 GMT
Maybe it is a setting where you press W-backward, A-right, D-left, S-Forward. But they probably aren't stealing anything. ...That is what i was talking about, that is marble blast elite's inversion floor. Download the demo if you haven't checked it out yet I dont mean floor. I mean as a setting in options, like tunnel vision.
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Gary
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Post by Gary on Aug 24, 2012 4:49:28 GMT
i saw your video with gem gallery and (no offense, ofc) i didn't like it, and the textures were very bad! i hope the last version will have inprooved levels and textures. that video was using the OLD textures and we have made some new textures~ and...thank u for ur advice That isn't perhaps mbelite's inversion floor trigger, right? since i find the inversion floor trigger in MBElite does not work in the demo i have downloaded,we make a new working one. and..we haven't stealing anything. we do the new code by ourself . Random Minesweeper Level is a new feature ,that is more important than inversion trigger(i think)
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Ben
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Post by Ben on Aug 25, 2012 10:12:50 GMT
See our new LoadingGui. (Well, that reminds me thinking about BALLANCE...)
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Explode
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Post by Explode on Aug 25, 2012 15:13:57 GMT
Very nice! I really like the font on the GUI but not the button. I think the textures could use some improving, but that will come in time. Trim looked good, but you might want a new dts for the check point (you can use the start pad, but move it into new folder). Over all, it looks pretty good.
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Post by Jeff on Aug 25, 2012 16:41:18 GMT
Suggestions for the LoadingGui:
1. have a textbox around the text, it would look better.
2. You probably should replace that background image once you get half decent textures, as it doesn't look that er...good, but I am sure they will improve in time.
Suggestions for the mod:
1. remove mbopal's dts shapes, as those do not belong to you guys (I have them in my build at least, and no I am NOT affiliated with HappyRoll)
2. Remove the inversion floor, as thats a direct copy of elite and shows lack of origionality.
3. Do not try to copy things from PQ as that is unorigional.
4. Get better textures, as those ones are not very good quality.
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Matthew
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Post by Matthew on Aug 25, 2012 22:19:04 GMT
3. Do not try to copy things from PQ as that is unorigional. Yeah, I think they know that.
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