alanliu
Beginner Marbler
[ss:Default Skin]
Posts: 34
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Post by alanliu on Apr 24, 2011 21:28:06 GMT
when the camera is facing a teleport pad it lags please fix problem
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Post by Pablo on Apr 24, 2011 21:34:38 GMT
What settings are you currently running with? Try reducing them.
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Post by MadMarioSkills on Apr 24, 2011 22:08:26 GMT
That's a known problem. Try switching between OpenGL and Direct3D under Options.
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Post by [DWARF] RDs.empire on Apr 25, 2011 6:14:28 GMT
If you have 250 MB ram than you can expect that things to happen in mbp. Same lag will ocur in levels like airwalk spacestation battlecube finale and few others.
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Post by IsraeliRD on Apr 25, 2011 6:25:19 GMT
Um RDs.Empire there's a major difference between the Teleporter lag and a level size induced lag. You can't compare the two. If you have 250MB RAm as you suggest I'm surprised that the teleporter is the only thing complained about-- most of the game wouldn't be able to run.
What MMS said is the proper solution and is the only solution available (besides removing the .dts from the game, or creating a new one). The teleporter induced lag is assumed to be relating to the graphics (hence we suggest this solution); it has no other known causes and seemingly most are able to fix it when they switch the two.
I understand you're trying to help, but if you have no idea and are randomly guessing, it's best to leave it to those that do know.
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Sim Nine
Advanced Marbler
Mr. Random Task[ss:Prolassic]
The world is open source.
Posts: 348
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Post by Sim Nine on Apr 25, 2011 15:20:21 GMT
I have a crap computer and several good ones. As soon as a teleporter pad comes into view on the crap computer, it lags (A LOT). On my other computers, it doesn't.
In otherwords, your computer isn't very fast.
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alanliu
Beginner Marbler
[ss:Default Skin]
Posts: 34
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Post by alanliu on Apr 25, 2011 16:34:31 GMT
thnx
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Post by Pablo on Apr 25, 2011 19:16:24 GMT
I take it by your response that this is as resolved as possible with your current setup. Locked.
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