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Post by Beack on Oct 1, 2010 4:48:28 GMT
Name byRandomMarble38 Small Description: Use your skills, your precision, your techniques and your energy again to battle against 80 challenging levels and have fun! Staff (GUI maker needed)-879m -AJFerguson -Beack -Dobrakmato -Vattu (returned) -Mosquashi -Greg Venterarie -Jeff Special thanks to: -Sim Nine (skyboxes) -RDs empire (models) -We need Good level builders New Additions-Boucy-floor -Marble Selector (still soding it) -Easter Egg -Checkpoint (still coding it) Proboards Forumsmarbleblastfuture.proboards.com/index.cgiTrailerDownload MBF Things.zip
Extra levels and interiors (if you missed they) MBF Lvels.zipDownload - Updated 11/21/2011 to add mac instructions and merge the two releaseswww.mediafire.com/?ve7s1mtzq72i6x5
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George
Experienced Marbler
[ss:Technostick's Skin]
So cool
Posts: 163
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Post by George on Oct 1, 2010 4:55:11 GMT
nice!
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Kurt
Intermediate Marbler
[ss:Default Skin]
Posts: 78
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Post by Kurt on Oct 1, 2010 5:20:41 GMT
The textures look great!!
PM me if you'd like me to make/test levels
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Post by Oaky on Oct 1, 2010 8:23:41 GMT
Looks pretty good, but PABLO!!!
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Post by Pablo on Oct 1, 2010 13:19:55 GMT
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Post by Kostas on Oct 1, 2010 13:33:16 GMT
You need a new edge white?
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Post by Andrew on Oct 1, 2010 14:56:32 GMT
Love the new textures!
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Post by Ari on Oct 1, 2010 15:50:10 GMT
I might want to join. What do you guys need?
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Post by 123zc on Oct 1, 2010 16:32:10 GMT
I always offer this advice to new mods; try to release it before you run out of interest. Many people simply get bored of their mod halfway through the beginner levels. So, even if you have less than 5 levels, it is better than nothing.
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Post by Beack on Oct 1, 2010 17:52:31 GMT
@kurt: Yeah you can be a level maker or tester, but it's better have more levels biulders, 'cos only have 2. @ari: We need some particles emiters (new), 'cos the emiters video have a modifications on the particles images only, not much, if you want do levels you are free to join Kostas: The edge white?, no 'cos I don't like the edge of MBG/MBP or mods and I get mad texturing the edges on the curves...example => see jump ascent curves @zack (123zc1): We have the "novice" part ready and half part of "medium" I will start with "pro" levels and end with "Master" levels (like expert of MBP) and the mod is going fast with the recent work, anyways thanks for the tip If someone knows how to do graphics user interface (GUI) can continue with the GUI (options and Help), later I will show the Main GUI work (Home and Level select).
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Post by Alexis on Oct 1, 2010 19:17:07 GMT
Alexis: GUI, Levels, graohics, music, anyway a lot of things for the mod Hmm... Levels? No. I'm bored to do levels and i don't used constructor months ago... GUIs? Who did the PlayGUI? Because if you did it, you'd better to do all the rest... Because i'm not able to re-do the exactly same style than you... Except if you do the GUIs graphics, and i edit it by myself... Graphics? What are you talking about? If - textures you're much better than me. But anyways, i'll try to find time for some musics. Awesome mod's name, RM38! EDIT: Also i'm skilled. I can test levels too.
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Post by marblefire on Oct 1, 2010 19:58:37 GMT
Looks nice, but I'll say it again.
Do you REALLY need a "Learn to Roll" level?
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Post by Ari on Oct 1, 2010 20:24:54 GMT
what's particles emiters?
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Post by Pablo on Oct 1, 2010 21:16:45 GMT
what's particles emiters? Think when you use a PowerUp, or hit the ground, or finish a level.
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Post by xnanux1 on Oct 1, 2010 21:21:20 GMT
The shiny things that come out of your marble when you go fast etc. Matan always get's them.
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Post by Aaron Y on Oct 1, 2010 22:23:54 GMT
Looks really good so far good luck!
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FruBlox
Advanced Marbler
[ss:Default Skin (DO NOT TOUCH)]
It's marbling time!
Posts: 338
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Post by FruBlox on Oct 2, 2010 4:31:16 GMT
I've had some experience with my now dead mod... so here are some tips.
1. The levels in the pictures don't look very original, I hope they aren't in the final release(if you would ever finish this). Try to focus on levels, they are in fact are great chunk of your mod. Hire GOOD level builders, not just people who beg to be in a mod. And no, I can't help because Torque Constructor doesn't work for me anymore, and I honestly don't wish to get in this situation once more.
2. Yet again on originality, you don't really need beginner levels such as Learning to Roll, the only levels I would actually be interested in playing are good, original levels, and tutorials are great if you're introducing a new feature or power-up. Keep in mind that the people downloading your mod are people who have most likely already played Marble Blast. You can still do them, but just add your own touch if you choose to.
3. You may have no idea, but this looks A LOT like a clone of every other mod that has failed so far. I still remember designing a few nice levels for MB+, a failed attempt at a mod which went nowhere due to lack of good level design(I made a few levels for MB+, you can find them somewhere on YouTube by searching MB+), and overall loss of interest.
4. Textures are big things, bigger than you may think. I know I wouldn't want to play a mod with unappealing textures that probably took 20 minutes in PhotoShop. Take serious thought into the game, don't rush it and keep developing. Some of the mods I've played have textures that are seriously terrible, I might as well play the game in wireframe mode.
5. Overall, I'm seeing the same things in these levels. A lot of them don't really look like they took a while to make and weren't very decent creations. Time Race right now looks like a mess of platforms, and the tuts looked slightly rushed and lacking of originality.
6. Final tip: Take your time. I hate testing out rushed mods, they're never that good and the levels bore me. Make your mod worth someone's time.
Making mods are tough things. Take a look at the only completed mod so far, Marble Blast Platinum(Don't know about Marble Blast Platinum Quest, and I honestly feel I shouldn't check). No, I'm not criticizing your mod. I'm not hating on you. I'm giving you tips, and at most a little constructive criticism. Maybe I'll join in the tunes: "Great looking mod, can I help?!!" For now, I'll wait and see.
FruBlox here, keep in mind I still check back here from time to time.
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Post by Beack on Oct 2, 2010 13:02:03 GMT
Looks nice, but I'll say it again. Do you REALLY need a "Learn to Roll" level? Yeah, every mod (except MBA) begins with easy levels, it's like a standard structure. FruBlox: I found this site in 2009 and I don't know about the old dead mods...I agree in the originality, I know it's don't have much maybe nothing, but I dno't want burns my mind searching new styles, someday I will see something freacky for the style, like a sudden vision for it (sudden vision, what a strnge form to find things ) the only mods I know are: Marble Blast Platinum (Platinum Quest) Marble Blast Emerald Marble Blast Fubar MB+...no I only knows the name and some post of smooth curves in constructor
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davidjl123
Professional Marbler
davidjl123
Posts: 383
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Post by davidjl123 on Oct 2, 2010 13:37:52 GMT
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Marble of Randomness
Professional Marbler
Returned-to-Island Marbler[ss:Jase's skin]
New name! I'm still RM38. ;)
Posts: 363
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Post by Marble of Randomness on Oct 2, 2010 13:48:17 GMT
Are you making levels from my level ideas? Just check your messages to see my ideas if you haven't seen them!
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Post by Kostas on Oct 2, 2010 14:46:18 GMT
Beack: Also MBA^^
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Hanyuu
Intermediate Marbler
[ss:Starry Night (By PANDA)]
5%
Auauauauau, Takano DX
Posts: 81
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Post by Hanyuu on Oct 2, 2010 16:42:33 GMT
I can do particle emmiters.
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Post by Beack on Oct 2, 2010 20:40:50 GMT
@ari and/or Hanyuu: -The Marble Trail Emiter, I want something like a tail from the marble, and this need be shine smalls stars and with shine.
-The Marble Bounce: something like smoke
That's for now
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Post by Aayrl on Oct 3, 2010 2:00:41 GMT
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Post by Beack on Oct 3, 2010 2:17:32 GMT
It's better a hitting effect when the Marble bounce or hit any surface
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Post by Aaron Y on Oct 3, 2010 13:17:37 GMT
Aayrl so with MBF your copying about 454365 other games with particle effects seriously? And if you haven't noticed MBG has them to.
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Hanyuu
Intermediate Marbler
[ss:Starry Night (By PANDA)]
5%
Auauauauau, Takano DX
Posts: 81
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Post by Hanyuu on Oct 3, 2010 13:24:49 GMT
Okay, Ill make the particles.
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Post by Beack on Oct 3, 2010 13:40:47 GMT
Aayrl: I know how to do th effect...i tried but idon't like that effect I don't using smoke Aaron Y: I don't think 454365 other games, do you count them?, I won't use the smoke, I don't like that effect
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FruBlox
Advanced Marbler
[ss:Default Skin (DO NOT TOUCH)]
It's marbling time!
Posts: 338
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Post by FruBlox on Oct 4, 2010 2:55:31 GMT
Looks nice, but I'll say it again. Do you REALLY need a "Learn to Roll" level? Yeah, every mod (except MBA) begins with easy levels, it's like a standard structure. FruBlox: I found this site in 2009 and I don't know about the old dead mods...I agree in the originality, I know it's don't have much maybe nothing, but I dno't want burns my mind searching new styles, someday I will see something freacky for the style, like a sudden vision for it (sudden vision, what a strnge form to find things ) the only mods I know are: Marble Blast Platinum (Platinum Quest) Marble Blast Emerald Marble Blast Fubar MB+...no I only knows the name and some post of smooth curves in constructor That's the point! Why be like every other mod? And I said you can still do them, but add your own touch.
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Post by Aayrl on Oct 4, 2010 3:26:38 GMT
Aayrl so with MBF your copying about 454365 other games with particle effects seriously? And if you haven't noticed MBG has them to. What? MBG uses a totally different emitter for the bounce particle, I believe it was an inverse star pattern? And where did I compare MBF to the particle effects of every video game developed since the Atari? I was jesting at the fact that a marble mod already has suggested content to be developed for this mod, in an attempt to steer that particular subject matter into a more original design. ~Aayrl
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