|
Post by nobody on Jun 8, 2010 0:26:03 GMT
marblemaster: awesome job!! i'll try to fix the textures sometime but i could've never made that. @daniel: thats a load of crap ._.
|
|
|
Post by Don.Gato on Jun 8, 2010 0:29:30 GMT
marblemaster, when you say CF's technique you mean using scale2zero on the vertices?
|
|
Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
|
Post by Marblemaster1 (Frosty) on Jun 9, 2010 2:48:02 GMT
No, I mean his technique for making smooth slopes, where you select some of the vertices and then pull them up/down.
|
|
|
Post by Hi Guy on Jun 13, 2010 21:38:03 GMT
|
|
|
Post by [DWARF] RDs.empire on Jun 22, 2010 7:14:35 GMT
hi guy its nice but can i export it with map2dif or i need diffix for this to work?
|
|
|
Post by Hi Guy on Jul 11, 2010 23:25:33 GMT
@rds: You need DifFix.
|
|
|
Post by Stal on Jul 12, 2010 1:35:31 GMT
In that case can you release the .dif?
|
|
|
Post by Hi Guy on Jul 12, 2010 1:39:02 GMT
Added .dif link.
|
|
|
Post by xnanux1 on Jul 12, 2010 4:06:59 GMT
Thanks,
|
|
|
Post by beack on Aug 1, 2010 21:03:25 GMT
|
|
|
Post by marblefire on Aug 2, 2010 1:08:00 GMT
You probably shouldn't upload the version with custom textures.
|
|
Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
|
Post by Marblemaster1 (Frosty) on Aug 25, 2010 16:30:25 GMT
Hi! I made another cool map: A spiral! Bonus: It converts! MAP name: Spiral.map Difficulty: Advanced Available for others to use in their levels: Yes Guide for making the map: Step 1: Make a 2x4x2 cube Step 2: Radial Clone it on the X axis so it curves up and you have a sloping 2-texture grid path Step 3: Offset the Z axis by 0.1 or 0.2 Step 4: Set the Step Angle to something low Step 5: To make a bigger spiral, drag the circle thing away from the starting point. This starting point will be the outside. Step 6: When you have a reasonably-sized spiral that goes around a few times, use S2Z to connect the blocks. Step 7(optional) Unify the textures You now have a spiral. Piccy: Download MAP: www.mediafire.com/?6y59l9lm9tflcbjDownload DIF: www.mediafire.com/?drl4b96xcicwadx
|
|
Mario
Suspended
[ss:Blue Groove (MF)]
Posts: 113
|
Post by Mario on Aug 26, 2010 23:30:24 GMT
this looks like a " gear", but it's awesome
|
|
|
Post by Oaky on Oct 27, 2010 10:35:24 GMT
Name of Creator: OakyMAP name: No Jumping IIDifficulty level to make the MAP: Super-beginnerComment: Enjoy, use whatever you like but try not to directly copy the challenges!www.filefront.com/17439373/NoJumpingII.map
|
|
Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
|
Post by Marblemaster1 (Frosty) on Oct 27, 2010 14:41:05 GMT
Wait, that's super beginner? Looks like super advanced to me.
|
|
|
Post by Pablo on Oct 27, 2010 16:48:01 GMT
He put that in to fool super beginners.
|
|
|
Post by Beack on Oct 31, 2010 2:10:15 GMT
Wait, that's super beginner? Looks like super advanced to me. same here. ....seeing the pic i dont have all the textures
|
|
|
Post by Oaky on Oct 31, 2010 8:20:50 GMT
Crap, forgot to put in the new random forces + frictionless, and unfortunately I don't have them anymore Somebody said they were gonna reupload the level soon, though.
|
|
Marblemaster1 (Frosty)
Professional Marbler
Master of the Spam Board, that is[ss:Default Skin]
I have CDO. It's just like OCD, except the letters are in alphabetical order AS THEY SHOULD BE.
Posts: 361
|
Post by Marblemaster1 (Frosty) on Oct 31, 2010 15:47:00 GMT
I can re-upload it.
|
|
|
Post by MarbleDuck on Oct 31, 2010 18:25:32 GMT
There seem to be errors that occur in the map that would have been apparent in the “official” DIF , I get 3 malformed brushes (is that just Constructor?), and I also notice that some of the brushes are overlapping, and some brushes have multiple copies of themselves in the same location… why didn’t these show up in MB? (Those soupy artifacts). It’s just weird, that’s what it is… anyone have an explanation on how these errors didn’t show up in the DIF?
I could possibly upload the level. But you’d have to pester me on MSN or something. (It takes a lot of pestering to get me moving)
|
|
|
Post by [DWARF] RDs.empire on Oct 31, 2010 19:25:27 GMT
Super Beginner-LOL Anyway good thing you released it Nice just a few questions When i load map in constructor there is light omni triggers (I thought MB is not supporting them) Why u are using 20 Blocks in Moving maze (There could be much less blocks) The same thing is in Friction pie Everything else seems good And some members asked about textures But all new textures is in interiors just put map in interiors and load map in constructor
|
|
|
Post by Oaky on Oct 31, 2010 21:06:04 GMT
I never said the MAP was clean, it's all about the final DIF My MAPs are incredibly messy and all over the place, but for the most part people never see them.
|
|
|
Post by MarbleDuck on Nov 2, 2010 22:44:51 GMT
So how do the errors not show up in MB?
|
|
|
Post by Oaky on Nov 3, 2010 1:01:42 GMT
It may just be Cstr after all, my MAP is messy but doesn't have malformed brushes or anything.
|
|
|
Post by IsraeliRD on Nov 3, 2010 1:37:09 GMT
Definitely constructor, I'm not getting anything.
|
|
|
Post by MarbleDuck on Nov 7, 2010 22:46:52 GMT
Tower w/ arched tunnnel MAP name: towerwithhole.map Difficulty: Advanced Available for others to use in their levels: Yes Guide for making the map: Do a lot of stuff that takes ~1 hour. So people don't have to spend an hour making this, I'm posting it for others to use. Please try not to place it in your level without changing it at all! If you do, give me credit for my hour spent =P files.me.com/muirscotthamilton/a22kwwDownload link^^
|
|
|
Post by Pablo on Nov 7, 2010 23:41:43 GMT
That's beautiful!
Did you check if it converts?
|
|
|
Post by MarbleDuck on Nov 8, 2010 2:15:00 GMT
No. =P
|
|
|
Post by [DWARF] RDs.empire on Nov 8, 2010 13:51:09 GMT
Nice
|
|
|
Post by MarbleDuck on Nov 8, 2010 14:02:17 GMT
Does anyone have any constructive feedback?
Like, "I like how you have the misalignment in the tunnel."
|
|